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VFX & Lighting for The Mist Production

The Mist Production was an independent student project for our Collaborative CG Production. It was our first game as 3D, Animation & VFX students, making it the first time using UE4 as well.

The goal was more to explore Unreal Engine as we couldn't reach a playable game by the end of semester.

Outside "volumetric fog"

Outside "volumetric fog" & lighthouse "lighting"

Cave "volumetric fog" & "lighting"

Sprite "particle system"

Flame effect & "blueprint" to follow camera rotation.