The Mist Production was an independent student project for our Collaborative CG Production. It was our first game as 3D, Animation & VFX students, making it the first time using UE4 as well.
The goal was more to explore Unreal Engine as we couldn't reach a playable game by the end of semester.
Outside "volumetric fog"
Outside "volumetric fog" & lighthouse "lighting"
Cave "volumetric fog" & "lighting"
Sprite "particle system"
Flame effect & "blueprint" to follow camera rotation.